Those interested in developing for the classic Sony PlayStation game console might want to check out
Retrolang — a new SDK and its associated programming language, built entirely from scratch with no dependencies on third-party software. The toolkit includes a compiler that targets MIPS R3000 machine code, an assembler, a disassembler, a build automation system, a small standard library, and a collection of demonstrations—including a 2D platformer engine and a 3D graphics demo....
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